Anti mage equipment dota 2

Anti mage equipment dota 2

Anti mage equipment dota 2

Anti-Mage

Nível Base 1 15 25
Vida 200 660 1 020 1 280
Regen. de vida 0,25 2,55 4,37 5,67
Resis. mágica 25% 26,38% 27,47% 28,25%
Mana 75 219 519 735
Regen. de mana 0 0,6 1,86 2,76
Amp. mágica 0% 0,84% 2,6% 3,86%
Armadura -1 2,84 10,01 15,13
Atq / Seg 0,71 0,89 1,21 1,43
Amp. de mov. 0% 1,2% 3,44% 5,04%
Dano 29‒33 53‒57 97‒101 129‒133
Velocidade de movimento 310
Velocidade de ataque 100
Taxa de rotação 0,5
Alcance de visão 1800 / 800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,3 + 0,6
Tempo base de ataque 1,4
Tamanho de colisão 24
Pernas 2
Tipo de gib Padrão

Anti-Mage é um herói de Agilidade com ataque corpo a corpo, com uma ênfase em perturbar e matar inimigos com grande quantidade de mana. Anti mage equipment dota 2 Notavelmente, ele tem uma Agilidade alta e um tempo base de ataque baixo.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • O dano adicional é causado junto com o dano de ataque, e conta como dano de ataque também.
    • Pode roubar v >Quebra de Mana da Lâmina Difusora. Anti mage equipment dota 2
    • Translocar anula projéteis ao ser usado.
    • Does not blink for the full distance when targeting closer than the max distance.
    • When targeting beyond the max blink distance, Anti-Mage will blink for the max distance towards the targeted point.
    • The illusion created by the talent is created on Anti-Mage’s original cast location, facing the direction he blinked to.
      • The illusion cannot act, so it is completely uncontrollable.
      • The illusion is not invulnerable, and can be attacked and killed normally.
      • The illusion automatically attacks the first enemy coming within its acquisition range.
      • It uses default auto-attack rules, meaning it always attacks the closest enemy, and does not stick to the first target it attacks.
      • When no enemies are nearby, the illusion just >Encantando the illusion, it still dies within 10 seconds, despite its timer being visually increased.
    • Stacks multiplicatively with other sources of magic resistance.
    • Increases Anti-Mage’s total magic resistance to 36,25%/43,75%/51,25%/58,75% ( 55%/62,5%/70%/77,5%).
    • Interrupts Anti-Mage’s channeling spells on cast.
    • Esfera de Linken and Orbe de Lótus do not trigger for Anti-Mage while Counterspell is active.
    • Unlike Lotus Orb, does not reflect Ataque Fantasma and Golpe Sorrateiro . They do get blocked still.
    • The targeting reticule must be centered over an enemy unit.
    • The damage is calculated based on the primary target’s mana, but applied to all enemies within the radius.
    • Mana Vo >Cetro de Aghanim , places the Mana Vo >Magia do Chakra , mas pode ser aumentado com Dilatação Temporal .

Anti mage equipment dota 2

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