Chaos knight dota 2 reddit trade

Chaos knight dota 2 reddit trade

Chaos knight dota 2 reddit trade

Chaos Knight

Chaos Knight
Nível Base 1 15 25
Vida 200 640 1 580 2 260
Regen. de vida 0 2,2 6,96 10,36
Resis. mágica 25% 26,32% 29,18% 31,22%
Mana 75 291 483 627
Regen. de mana 0 0,9 1,74 2,34
Amp. mágica 0% 1,26% 2,44% 3,28%
Armadura 1 3,24 7,94 11,3
Atq / Seg 0,59 0,67 0,84 0,97
Amp. de mov. 0% 0,7% 2,17% 3,22%
Dano 29‒59 51‒81 98‒128 132‒162
Velocidade de movimento 320
Velocidade de ataque 100
Taxa de rotação 0,5
Alcance de visão 1800 / 800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,5 + 0,5
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Etérea

Chaos Knight é um herói de Força com ataque corpo a corpo.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • Chaos Bolt travels at a speed of 700.
  • Stun duration and raw damage values are shown above the target’s head upon hit (visible to allies and enemies), with the duration being shown as a rounded integer.
    • However, the actual stun duration is not by exact seconds — it ranges between the given values (e. g. at level 1, it could stun for 1.74 seconds).
  • Damage and stun values are inversely related, meaning the longer the stun is, the less damage it deals and vice versa. Chaos knight dota 2 reddit trade
    • This means the damage decreases by 9.47/8.46/7.88/7.5 per each additional 0.1 seconds of stun.
    • Erro: Texto excede o limite de 1 000 caracteres
  • The bolt first applies the debuff, then the damage.
  • Reality Rift does not disjoint projectiles.
  • Teleports Chaos Knight to a point 250/300/350/400 range away from the target’s original position, towards Chaos Knight’s original cast location, but not beyond it.
    • The target is teleported 62 range in front of that location, so they effectively get pulled by 188/238/288/338 range.
    • Chaos Knight’s illusions are located around the target from random angles, with same distance to it as Chaos Knight.
    • The location is determined at the beginning of the cast.
    • A visual effect while casting denotes the point at which Chaos Knight and his target will land.
      • Also plays a visual effect at the location of any nearby allied illusions while casting, even illusions not actually owned by Chaos Knight.
      • If the enemy has vision of Chaos Knight or the target, these visual effects can be seen through fog.
    • Chaos Knight and his illusions are made to face his target and are issued an attack order against the target.
  • When cast on Roshan , Chaos Knight and his illusions still get moved, but Roshan does not.
  • The slow debuff is applied to the target upon cast. Chaos Knight does not need to attack it in order to place the debuff.
  • The slow from successive casts does not stack, only the duration gets refreshed.
  • Does not interrupt the target’s channeling spells.
  • If two sources of critical strike trigger at the same time, the higher multiplier has priority.
  • Stacks additively with other sources of lifesteal.
  • Does not trigger upon attacking wards, buildings, and allies.
  • The sound and particles play upon start of the attack, not when the attack lands.
  • Evaded or missed attacks do not cause the ability to go on cooldown.
  • Only the cooldown reduction from the level 25 talent is displayed. The level 15 talent can further reduce this to 1,7 (3,4 without the level 25 talent).
  • Disjoints projectiles upon cast.
  • Chaos Knight is invulnerable, hidden and spell immune during the split time.
  • Applies a basic dispel on Chaos Knight upon cast.
  • Resets current attack and spell targeting priorities on Chaos Knight.
  • After the split time, Chaos Knight reappears with his illusions.
    • The reappear locations are based on Chaos Knight’s position upon cast, with one appearing at the cast location, and the others north, east, south or west from that point.
    • This means when spawning 3 illusions, the formation is T-shaped.
    • The distance in between each is 135 range.
    • Though the formation is always the same, Chaos Knight and his illusions take a random position in the formation and have all the same facing angle.
  • Orders the caster ( or target) to stop after the split time, canceling all queued orders, and orders given during the split time.
  • Recasting Phantasm replaces the illusions from the previous cast, no matter under whose control they are.
  • When upgraded, Phantasm can target allies, creating illusions of them, which then are under Chaos Knight’s control.
    • Applies all the effects (disjoint, basic dispel) to the target as well. It also turns invulnerable and hidden shortly, and has a chance to spawn an extra illusion.
    • Double-tapping the ability automatically targets self.
    • Can also be cast on illusions and clones. Cannot be cast on creep-heroes.

Chaos knight dota 2 reddit trade

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