Dota 2 doom spotlight actors
Dota 2 doom spotlight actors
- The autocast is just to enable acquring spells of neutral creeps. It does not make Doom cast the spell automatically.
- Can target all neutral creeps and summons, except for couriers, ancient creeps and creep-heroes.
- Can target ancient creeps (excluding couriers and Roshan ) when the talent for it is chosen.
- The targeted creep is instantly killed, granting its bounty and experience like a regular last hit.
- Doom acquires neutral creep abilities only when casting Devour while its autocast is turned on.
- Can only gain abilities from neutral creeps. Other units’ abilities cannot be gained. Abilities are gained instantly upon devouring the creep.
- The abilities use the original cast point of the neutral creeps they come from, however, the cast backswing differs depending on the spell (see chart).
- Abilities from neutral creeps are kept permanently, even through death, until another neutral creep with abilities is devoured with autocast on.
- When autocast is on, devouring a creep with no abilities does not remove the already acquired abilities.
- When devouring Dragão Negro Ancestral s, Doom gets Bola de Fogo and Ataque Explosivo , but not Aura do Couro de Dragão .
- When devouring Couro-de-Trovão Ancestral s, Doom gets Fúria and Aura de Tambores de Guerra , but not Batida .
- The bonus gold is unreliable and granted when the debuff expires. Losing it upon death does not grant the gold.
- Can regenerate up to 240/640/1040/1440 health over its full duration.
- Multiple instances of the modifier fully stack with each cast.
- Scorched Earth interrupts Doom’s channeling spells upon cast.
- Scorched Earth’s radius is centered on Doom for the full duration.
- Units under Doom’s control benefit from Scorched Earth when they are inside the radius.
- The movement speed bonus is provided by an aura, which lingers for 0,5 seconds.
- The damage is independent from the aura. Dota 2 doom spotlight actors
- Deals damage in 1-second intervals, starting 1 second after cast, resulting in up to 10/12/14/16 possible instances.
- Can deal up to 200/360/560/800 ( 400/600/840/1120) damage to a single enemy when within range for the entire duartion (before reductions).
- Scorched Earth does not stack with itself. Casting the ability while it is active refreshes the buff.
- Choosing the damage talent immediately upgrades damage of the current cast, however, leveling the spell up does not update it.
- Choosing the movement speed talent or leveling up the spell does not update the speed of the current cast.

