Dota 2 doom spotlight the movie

Dota 2 doom spotlight the movie

Dota 2 doom spotlight the movie

Doom/Old Abilities

  • This ability got reworked into the current Devour in the 7.20 gameplay patch.
  • Can target all neutral creeps and summons, except for couriers, ancient creeps and creep-heroes.
    • Can target ancient creeps (excluding couriers and Roshan ) when the talent for it is chosen.
  • The targeted creep is instantly killed, granting its bounty and experience like a regular last hit.
  • Can only gain abilities from neutral creeps. Abilities are gained instantly upon devouring the creep.
    • The abilities use the original cast point of the neutral creeps they come from.
    • However, the cast backswing differs depending on the spell (see chart).
    • Abilities from neutral creeps are kept permanently, even through death, until another neutral creep with abilities is devoured.
    • Devouring a creep with no abilities does not remove the already acquired abilities.
    • When devouring Ancient Black Dragon s, Doom gets Fireball and Splash Attack , but not Dragonhide Aura .
    • When devouring Ancient Thunderhide s, Doom gets Frenzy and War Drums Aura , but not Slam .
  • Places a debuff on Doom, which lasts 1 second per 20 health the creep had upon getting devoured. The debuff is lost upon death.
    • The bonus gold is unreliable and granted when the debuff expires. Losing it upon death does not grant the gold.
    • Doom cannot devour another creep while the debuff is active, even if Devour is off cooldown.
    • The debuff lasts longer than Devour’s cooldown when devouring a creep with more than 1400/1200/1000/800 current health.
  • This ability was replaced by Infernal Blade in the 6.86 gameplay patch.
  • The mini-stun lasts for 0.03 seconds.
  • The 20% bonus damage is also dealt as magical damage.
  • Cannot be cast on non-hero units, except for creep-heroes.
    • Since non-hero units do not have levels like heroes, only the base damage is applied.
  • Bonus damage of 20% of the target’s maximum health is applied on the following hero levels:
    • LVL? Death Level 1: 6/12/18/24/25
    • LVL? Death Level 2: 5/10/15/20/25
    • LVL? Death Level 3: 4/8/12/16/20/24/25
    • LVL? Death Level 4: 3/6/9/12/15/18/21/24/25
  • This ability got reworked into the current Scorched Earth in the 6.66 gameplay patch.
  • The regeneration and speed bonus are provided by separate auras. Their buffs linger for 2-4 seconds.
  • Multiple overlapping instances do not stack.
  • Deals damage in 1 second intervals, starting 1 second after cast, resulting in 20 instances.
  • Can deal up to 20/40/60/80 damage to a unit when it stays within the area for the full duration (before reductions).
  • Can heal up to 22-24/44-48/66-72/88-96 health to Doom and his owned units if they stay within range for the full duration (varying values caused by the buff lingering).

Dota 2 doom spotlight the movie

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