Dota 2 zhongwenwang
Dota 2 zhongwenwang
The new heroes started their journey pretty underpowered, not even reaching 45% win rate in their opening days. Players getting acquainted with their skill set and some balance changes have finally made heroes playable in high level pubs and also made it possible to start discussing them, since it is unlikely they will be receiving anything but some minor number tweaks in the nearest future.
The Reach beta has concluded and the team is now working hard towards the Season 1 launch. Here we share some of the details on the upcoming Season, and what players can expect when they log in to play.
The new patch is wild, with all the positive and maybe some negative connotations this word implies. As such, we are trying to be extremely cautious when discussing it so that we don’t unnecessarily invoke some misguided disenchantment from the community.
62 new items are available for finding, not purchasing. You can now build your inventory through jungling and not spending your gold. Is this good? Bad? Who knows, it’s too early to tell.
The Reach Beta has been a valuable month for us at Elo. The feedback from our community has allowed us to make considerable progress in refining the key automated systems of the platform and we couldn’t possibly be more excited to see people begin to play in Season One.
This is going to be less of a stats recap and more of a farewell to a patch, which overstayed its welcome for at least a couple of months. Instead of going over the same heroes once more, we felt it is more appropriate to highlight some of the heroes which were outside of the meta at the tournament’s start, but nevertheless had a great impact in the later stages of MDL Chengdu.
Bounty runes, come back gold, ancient creeps, camps stacking, and more. The economy of Dota keeps growing and growing but how does that affect supports and cores?
We’ve done a lot of testing with our current systems in the Reach league and are finally confident in opening it up to more users. Divine level players may now participate in Reach, effective immediately.
The first major tournament of the season is finally happening. Get up to date with all the teams participating, their odds of winning it all, and more!
Patch 7.22 is certainly overstaying its welcome and it clearly shows in the current professional tournaments. There are almost no new meta developments and for the most part the Summit 11 concentrated on the same exact heroes as the tournaments prior.
Captains and drafters are some of the most revered pros in the scene. The genius drafting strategies and counter picks can win the game before the first bounty runes spawn. Here are some draft ideas to try out for your next battle cup tournament.
Reach had an exciting and informative first week of games, with over 1000 matches played, and over 1200 unique players participating. Here’s the rundown on week 1, and what’s coming down the pipeline.
The idea of a tanky frontline hero in the offlane has been repeated over and over again for the last several months. It makes sense on the professional scene, while working incredibly well in pubs. Building survivability items and allowing yourself to be initiated on has become the go to strategy for a lot of teams and it is unlikely to change until after the new patch is released.
MMR may just be a number but a higher number is superior. Read this article to learn a few tips and tricks on growing your MMR number.
The current meta has been established for a long time but teams still must find their slight edge. At ESL One Hamburg 2019, we saw more of what we’ve been seeing for a few months now.
Did you know you can sign in securely with Steam to access your personal Dota 2 profile?
Dota 2
Dota 2是一款动作即时策略游戏,由维尔福公司开发,于2010年10月13日正式宣布,于2013年7月9日作为免费游戏正式登陆Windows平台,2013年7月18日正式登陆Mac OS和Linux平台。它是基于星际争霸中自定义地图Aeon of Strife而运行在Warcraft 3中非常受欢迎的遗迹保卫战的续作。
Background Story [ 编辑 ]
Basic Premise [ 编辑 ]
Dota 2 is a combination of RTS including perspective and a heavy requirement of tactics and team co-ordination and RPG including itemization and leveling up. Players are split into two competing teams (Radiant and Dire), each consisting of up to five players. The main objective in Dota 2 is to destroy the enemy Ancient inside their stronghold. These strongholds are protected by multiple towers down 3 lanes. The player controls a Hero, a strategically-powerful unit with unique abilities and characteristics, which fights for them and gains strength by leveling up and buying items with gold. Experience is earned when creeps and heroes die. Gold is gained passively over time, by killing creeps, by killing enemy heroes and by destroying buildings.
Development [ 编辑 ]
IceFrog, the lead developer for the original Defense of the Ancients, was hired by Valve Software in 2009.
The beta began in 2010, officially ending in July 2013 just before The International 2013 when the Windows client was officially released to the public with a queue system to deal with high traffic. The Mac and Linux clients were released a week after the general release of the Windows client. Dota 2 runs on the Source Engine and mimics some of the quirks that were present in the original DotA game in order to preserve gameplay.
Map [ 编辑 ]
The Map is the playing field for all Dota 2 matches. It is comprised of two s > 天辉 faction, and one for the 夜魇 faction. To win, players must destroy the opposing side’s Ancient, an important building at the center of each team’s base. The map is represented in the interface by the minimap. It is also important to note that the game only contains one map by default, however, custom games can feature new, community created maps.
Heroes [ 编辑 ]
Heroes are all unique characters within Dota 2. At the start of each game, players are split into two teams of 5, then select a Hero from the Hero Pool. Every player controls his own Hero and any units that Hero controls, such as summoned units like Eidolons. Heroes will gain experience when enemy units are killed nearby. They start the game at level one, and as they earn experience, they eventually level up, and each level grants more increases to the hero’s attributes and an ability point to spend on upgrading abilities or more attribute bonuses. Heroes are split into 3 categories: strength, agility and intelligence. Dota 2 has currently implemented 111 of the 112 Heroes.
Items [ 编辑 ]
Items are used to give Heroes additional various abilities, bonus Attributes, and/or provide health or mana regeneration. Items are sold at Shops, which can be found at the base, the side-lanes, or the more secluded Secret Shops. More powerful items require several base items to be created as well as a recipe. Items take up space in the Hero’s inventory, courier’s inventory, or stash, all of which have 6 slots for storage.
Gold and Experience [ 编辑 ]
Gold is granted periodically, but is largely accumulated by killing hostile units, such as creeps, towers, or enemy Heroes. Depending on what unit you kill, gold may be rewarded solely to the killer (such as creep bounty), or distributed to the killer’s team (such as towers, barracks , couriers and 肉山).

