Synergy dota 2 lone druid art

Synergy dota 2 lone druid art

Synergy dota 2 lone druid art

Lone Dru >

Notes:
This ability was reworked into the current Spirit Link in version 7.23.

  • Interrupts Lone Dru >Aghanim’s Scepter , the buff on the Spirit Bear are not lost.
  • Buffs the Spirit Bear even when it’s invulnerable or hidden.
  • The heal works like lifesteal, with the difference being the attacking unit does not get healed.
    • Attack damage dealt by the Spirit Bear heals Lone Druid and vice versa. Synergy dota 2 lone druid art
    • Only heals from attack damage. Spell damage does not trigger the lifesteal.
  • The visual effect on cast only appears when the Spirit Bear is within 1500 range of Lone Druid.
  • This ability was reworked into the current True Form in version 7.23.
  • Despite the lack of cooldown, True Form does proc all on-cast effects like a regular spell.
  • During the transformation, Lone Dru >Stout Shield , Manta Style , Vladmir’s Offering , etc).
  • True Form persists through Lone Druid’s death. If he dies during it, he respawns in True Form.
  • Changes Lone Druid’s model and alters his voice.
  • This ability replaced the preceding form of True Form until used.
  • Despite being a sub-spell, Druid Form does proc all on-cast effects like a regular spell.
  • During the transformation, Lone Druid cannot do anything. Cannot be interrupted.
  • This ability was only available while the preceding version of True Form was active.
  • Battle Cry’s level is set equal to True Form’s level.
  • Affects all units owned by Lone Druid and his Spirit Bear, not just him and the bear.
  • Plays a part of the sound at the beginning of the cast.
  • This ability was owned by the Spirit Bear. It was reworked into the current Return in version 7.23.
  • Return requires Summon Spirit Bear level 2 to be unlocked.
  • Return interrupts the Spirit Bear’s channeling spells upon cast.
  • Disjoints projectiles upon cast.
  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • Taking player based damage puts Return on a second cooldown. Has no minimum damage threshold.
    • Damage is checked before any sort of reduction, so fully blocked damage also triggers the cooldown.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid’s death location.
  • The Spirit Bear had this ability from 7.20 to 7.22h.
  • Defender requires Summon Spirit Bear level 1 to be unlocked.
  • The aura only affects Lone Dru >Return , or prevent Summon Spirit Bear from being used to resummon.
  • The aura’s radius equals the leash range of the Spirit Bear.
  • This ability got replaced by Spirit Link in the 7.20 gameplay patch.
  • Rab >Aghanim’s Scepter , the effects on the Spirit Bear are not lost.
  • This ability got replaced by Savage Roar in the 6.86 gameplay patch.
  • Stats of the Spirit Bear on each level with each level of Synergy:
    • Synergy Level 0: 28-38 attack damage, 320/320/330/340 move speed
    • Synergy Level 1: 38-48 attack damage, 330/330/340/350 move speed
    • Synergy Level 2: 48-58 attack damage, 340/340/350/360 move speed
    • Synergy Level 3: 58-68 attack damage, 350/350/360/370 move speed
    • Synergy Level 4: 68-78 attack damage, 360/360/370/380 move speed
  • Rabid duration with each level of Synergy: 10/20/30/40/50
  • True Form total health bonus on each level with each level of Synergy:
    • Synergy Level 0: 250/400/600 health
    • Synergy Level 1: 350/500/700 health
    • Synergy Level 2: 450/600/800 health
    • Synergy Level 3: 550/700/900 health
    • Synergy Level 4: 650/800/1000 health
  • None of these changes are reflected in the tooltips of the upgraded abilities.

Synergy dota 2 lone druid art

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